AI analysis workspace

Match Input

Primary Input

Required
Sport Selection
Tracking Engine
Pre-computed tracks for demo.mp4. Switch to Live JS for custom videos.

AI Model Calibration

3Γ—3 perspective transform mapping video pixels β†’ court coordinates (cm). Switch to Custom Matrix to enter your own camera calibration.

HOMOGRAPHY MATRIX (3Γ—3) Calibrated
COURT CORNER BOUNDS (PX)
  • Top-Left: (71, 61)
  • Top-Right: (579, 122)
  • Bottom-Left: (61, 270)
  • Bottom-Right: (529, 312)

AI Processing Pipeline

Idle

Annotated Video

Auto
🎬
No video loaded Select a file above or load the included demo video.

Player Analytics

πŸ“ Distance β€”
⚑ Max Speed β€”
πŸ“ˆ Avg Speed β€”
πŸš€ Acceleration β€”
Speed over time (km/h)

πŸ€– AI Insights

Generated

    Tactical Map & Teams

    Player 1
    Team A Β· Near Court
    A
    Player 2
    Team B Β· Far Court
    B
    πŸ“ Tracking 🎯 Shuttle Trail ⚑ Speed Zones πŸ“ Homography

    AI Diagnostics Console

    ● LIVE
    [SYSTEM] Ready for analysis. Load a video to begin.

    Real-Time Coordinate Log

    Active Telemetry
    Frame Player 1 (A) Player 2 (B) Shuttle
    Awaiting video analysis…

    Export Options

    Ready after analysis
    All Movement Matters v1.0.0 Β· Browser-based Β· Zero backend Β· No build step Β· Prototype